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Design Thinking and Design Thinking Process
                                                    Have you heard the story of the Oral-B toothbrush?
                                                    Getting kids to brush their teeth can be tough for parents, and in 1996,
                                                    Oral-B saw a chance to help with this problem while growing  their
                                                    business. Back then, children’s toothbrushes were just smaller versions
                                                    of adult ones, which weren’t designed for kids’ needs. To create a
                                                    toothbrush  that  kids would actually like, Oral-B teamed up with a
                                                    design company called IDEO. IDEO studied how kids hold toothbrushes
                                                    and found that, unlike adults, they grip the brush with their whole fist
                                                    because their fingers aren’t as strong. This led to the design of a new
                                                    toothbrush with a wider handle and a soft, easy-to-hold grip, perfect
              for children. The new design, with bright colours and fun graphics, was tested in real homes
              and received great feedback for being more comfortable and effective.
              This process followed IDEO’s approach to design, which includes three steps: understanding
              the users, brainstorming ideas, and making the final product. By deeply understanding how
              kids use toothbrushes, IDEO was able to create a successful product that solved the problem.
              And Oral B had the bestselling kids toothbrush in the world for 18 months.

                Read more about the journey of the Oral-B toothbrush at https://medium.com/@tinaphm7/online-
                reflection-week-14-human-centred-design-a827bccf375e



              The above story is a great example of how a company used Design Thinking to become more innovative and
              increased their market share. Let us now understand what is design thinking and the design thinking process.
              Design Thinking can be defined as a process for solving problems, and it is one of the most effective ways
              to create something new. A process that first understands users, identifies and analyses a problem or need,
              and  researches relevant  information,  after  which  ideas are  explored  and  analysed, until  an  appropriate
              innovative solution to the problem is found.
              The design thinking process is an iterative, non-linear process that teams use to study people, challenge
              assumptions, redefine tasks, and generate novel solutions. The five stages of the design thinking process are
              as follows:
              l   Observe/Empathise/Research:  The  first  step  of  design  thinking  focuses  on  user-centered  research  to
                  gain a thorough understanding of the problem at hand. By consulting experts, watching, and immersing
                  yourself  in  the  consumers’  environment,  you  may  empathise  with  their  experiences  and  motives.  This
                  technique  enables  design  thinkers  to  overcome  personal  biases  and  acquire  genuine  insights  into
                  consumer demands. The Empathise stage seeks to collect extensive information to inform the following
                  phase, ensuring a thorough understanding of the users and the underlying issues critical to developing the
                  desired product or service.
              l   Understand/Analyse/Define: The define stage enables you to address the appropriate difficulty based
                  on your improved understanding of your customer. It is also the stage in which you try to simplify your
                  empathy-related  results  into  powerful  insights.  Transposing  insights  into  questions  beginning  with  ‘How
                  Might We’ lays the groundwork for encouraging feedback, recommendations, and investigation.
              l   Ideate/Alternate/Create: The ideation phase is an important part of design thinking where a wide range
                  of  viewpoints  are  considered,  and  many  possible  solutions  are  generated  freely,  without  criticism  or
                  limitations. The main aim is to come up with as many ideas as possible, which are later reviewed and
                  selected for further development through prototyping and testing.
              l   Build/Prototype/Detail: The prototype stage involves creating simple, scaled-down versions of the chosen
                  ideas to explore how they might work in practice. These prototypes help identify strengths, weaknesses,
                  and areas for improvement before final implementation.





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