Page 206 - Design Thinking C11
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I. Multiple Choice Questions.
1. Public spaces are meant to be:
(a) Expensive and decorative (b) Exclusive and private Unsolved Questions
(c) Inclusive, functional, and engaging (d) Open only during festivals
2. Designing with user feedback leads to:
(a) Ignoring complaints (b) Cost-cutting
(c) Permanent structures (d) Better and accepted solutions
3. What is stakeholder mapping used for in design?
(a) To draw maps of streets (b) To assign budget to a project
(c) To understand different user needs (d) To build walls in public areas
4. Which SDG does public space design support most directly?
(a) SDG 14 – Life Below Water (b) SDG 11 – Sustainable Cities and Communities
(c) SDG 4 – Quality Education (d) SDG 2 – Zero Hunger
5. The aim of good public space design is to:
(a) Impress foreign tourists only (b) Add more vehicles on roads
(c) Make spaces usable and meaningful (d) Replace old buildings
6. The difference between public and shared space is based on:
(a) Budget (b) Location (c) Colour (d) Accessibility
7. You see people avoiding a shaded sitting area. What might a designer do?
(a) Paint it red (b) Ask users and observe usage
(c) Close the area (d) Turn it into a shop
8. Which value is most important in public space design?
(a) Empathy (b) Profit (c) Fame (d) Ownership
9. A poorly lit walkway in a park is a:
(a) Budget cut (b) Journey map (c) Pain point (d) Feedback form
10. If a designer only talks to shopkeepers in a market, what is missing?
(a) Time (b) Budget
(c) Identifying stakeholders (d) Inclusive stakeholder mapping
II. Fill in the blanks.
1. A represents a typical user like a street vendor or college student.
2. In journey mapping, designers identify experienced by users.
3. Design thinking starts with understanding the .
4. An inclusive design considers the needs of the and senior citizens.
5. and prototyping helps designers share and improve their ideas visually.
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