Page 212 - Design Thinking C11
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What is SCAMPER?
              SCAMPER is a creative thinking tool that helps you come up with new ideas or improve existing ones. It gives
              you a set of questions or prompts that push you to look at a product, service, or idea from different angles.
              Sometimes,  we  get  stuck  thinking  in  just  one  way.  SCAMPER  breaks  that  pattern  by  helping  you  explore
              seven different ways to rethink, improve, or reinvent something. Each letter in the word SCAMPER stands for
              a different action:

                    S             C              A             M              P             E             R





                                                                              Put to
                  Substitute     Combine         Adapt         Modify                      Eliminate      Reverse
                                                                           another use




                                                                                                        Deconstruct
                                                                             Use the
                   Replace      Put different   Update the     Change                                    or change
                  something     components     product to     the form,     product for    Remove        the order,
                  that doesn’t   together for   new user     material, or   something     unnecessary      layout,
                                                                             it was not
                                                                                           elements
                   work well     efficiency    preferences      size.                                   sequence of
                                                                           designed for
                                                                                                         elements.




              By asking SCAMPER-style questions, you can improve everyday items, solve design problems, or even create
              something completely new!
              Let us use SCAMPER to think about our problem. Here are a few sample SCAMPER ideas:

                         Technique                       Idea

                         Substitute                      Use Velcro straps instead of zippers
                         Combine                         Add charger + USB holder + notebook section

                         Adapt                           Inspired by roll-up pencil cases or jewelry boxes

                         Modify                          Make it foldable with magnetic flaps
                         Put to another use              Can be used while traveling or in class

                         Eliminate                       No hard shells to reduce weight
                         Reverse                         Open from both ends for quick access

              Thus, by using this technique one can explore and consider several alternative ways to solve the problem at
              hand just like we did in this example!


                 Stage 3: High Fidelity Prototype
              To create a basic version of your organizer idea.

              (A high-fidelity prototype is a realistic and interactive model of a product, used in later design stages to
              closely simulate the final look, feel, and user experience.)




                          Design Thinking and Innovation XII
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