Page 215 - Design Thinking C11
P. 215
21 st #Media Literacy
Century
Skills #Technology literacy
(Design Thinking Handbook)
Using the Design Thinking process, research and develop an alternative for any one of the following:
1. Smart organizer for gadgets and accessories
2. Eco-friendly reusable lunch kit
T
A 3. Foldable study lamp with mobile holder
S 4. Portable mood tracker device or app
K
5. Stress-relief kit for exam days
1
T Play the design thinking game!
A IT’S
S Visit https://pbskids.org/designsquad/games/fidgits_rescue/
K GAME
2 TIME Use the design thinking process in a fun way and get supplies (water, medicines
etc.) to people during natural disasters like hurricane or earthquake.
By completing your Capstone Project, you are not just building a solution—you are learning how to
think like a designer. This experience will help you observe the world with fresh eyes, find creative
fixes, and design with empathy and purpose.
The Capstone Project allows students to apply the design thinking process to solve real-life problems
ÿ
creatively.
Students identify a problem through observation, interviews, and user research.
ÿ
Spatial-social mapping helps understand how people interact with spaces or products.
ÿ
A clear problem statement guides the project focus.
ÿ
SCAMPER technique is used to generate innovative ideas by modifying existing products.
ÿ
Students build a prototype (sketch or model) to represent their solution.
ÿ
User testing and feedback are used to improve the design.
ÿ
The final solution is shared through a presentation or visual format.
ÿ
Real-life case studies like Boondh Cup and Daily Dump show successful Indian design thinking
ÿ
examples.
Capstone Final Design Project
213

