Page 236 - Design Thinking C11
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38. What is the goal of designing a public space?
Ans. To make it inclusive, functional, safe, and engaging.
39. What is stakeholder mapping?
Ans. Identifying all users of a space and their needs before designing.
40. What tool helps designers understand user problems through observation?
Ans. Journey map.
41. Which design principle helps make public spaces welcoming for all users?
Ans. Inclusive design.
42. What is a persona in the context of design?
Ans. A typical user profile that helps designers focus on real needs.
43. What is the main aim of a Capstone Design Project?
Ans. To apply the design thinking process to solve real-life problems creatively.
44. What is the first stage of the Capstone Project?
Ans. Observation and Analysis.
45. Which tool helps understand how users interact with their surroundings?
Ans. Spatial-Social Mapping.
46. What does SCAMPER stand for?
Ans. Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, Reverse.
47. Why is a problem statement important in design thinking?
Ans. It defines the user’s main challenge and guides idea generation.
48. What is a high-fidelity prototype?
Ans. A realistic and interactive model that closely simulates the final product.
49. How does feedback help in the design process?
Ans. It helps improve the prototype based on real user experience.
50. Why is it important to test multiple ideas before finalizing one solution?
Ans. To explore better options and choose the one that best meets user needs.
51. What does the term ‘iterative’ mean in design thinking?
Ans. Repeating and refining steps to improve the solution.
52. What is innovation?
Ans. Turning new ideas into useful solutions that improve lives.
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