Page 58 - Dg_code_V2.1_Flipbook_Class2
P. 58

In the previous class, you have learnt about ScratchJr. In this chapter, you will learn

                  about blocks of ScratchJr. Before starting the blocks, let us recall some previously
                  done activities.
                   Components of ScratchJr Window



                  Let us now learn about the components of ScratchJr window.
                               Save               Change Background             Green Flag









                                                                    Reset
                                                                  Character
                                               Stage

                           Plus Button                            Character









                                                                                                  Blocks Palette

                                       Block Categories                                           Programming Area






                                    What if you could code submarines to dive deep into the ocean in ScratchJr?
                                    What would you want it to do?



                   Blocks in ScratchJr


                  In ScratchJr, blocks are divided into different categories based on their functions.
                  Let us learn about the blocks in detail.






                  Motion Blocks


                  Motion blocks are used to control the movement of a Character. They are blue in
                  colour. Some of the commonly used motion blocks are:


                  1.  Move Right                :  Moves the character to the right.
                                           1

                      56     DigiCode AI (Ver. 2.1)-II
   53   54   55   56   57   58   59   60   61   62   63