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The necessary animation related components like Timeline will be added to the Krita screen.
Basic Concepts in Animation
Some important concepts of Animation are:
Stage: In Animation mode, workspace is called the stage.
Timeline: It is present below the stage. It is a rectangle shape section which is used to control
and manage the animation of different objects and layers.
Frames: The animation takes place in number of small steps where an object is moved in small
steps one at a time. Each step is depicted as a frame in the timeline. When these frames are played
in quick succession, they give an appearance of movement of the object from one position on the
stage to another position on the stage. These frames are indicated as numbers on the timeline.
Keyframes: Keyframes are special frames where some change is defined in the properties of an
object. This change can be as change in size, shape, colour, position, etc.
The playback you see for the first time will be very fast, as the frame rate of Krita is 24
frames per second by default.
Animation in Krita 31

