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Example 9: Make a sprite draw an octagon.
Example 10: Make a sprite continuously draw a colourful line 10 times and if touch the edges
bounce back.
BROADCASTING MESSAGES
In Scratch, broadcasting is a method of sending messages between different parts of a project.
When a broadcast is triggered, it sends a signal to other sprites, scripts, or parts of the project to
perform certain actions based on the broadcast message.
Example 11: Create a game where when the player presses the Spacebar key, the backdrop will
change and a message is broadcasted.
To create this project, add two backdrops and two sprites.
Script for Sprite 1 Script for Sprite 2
66 Information Technology (V5.0)-VI

