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4. Which category does the following block belong to?
a. Motion b. Looks
c. Control d. Sensing
5. Which of the following is used to change the sprite to its next costume in the list?
a. b.
c. d.
6. Identify the color of the Motion blocks.
a. Purple b. Blue
c. Yellow d. Green
7. Scratch is an example of a ...............................
a. Operating System b. Hardware
c. Programming language d. Utility program
8. Which of the following is a key element that serves as the main character or
object in a project?
a. Stage b. Sprite
c. Palette d. Scripts
9. .............................. blocks in Scratch can hold variables and lists.
a. List b. Motion
c. Click d. Variable
10. Which of the following blocks is used to rotate the sprite anti-clockwise by 15 degrees?
a. b.
c. d.
B. Fill in the blanks using the words given below:
Control, Motion, Stage, Operators, Erase All, Programming, Backgrounds, Repeat All
1. The .............................. is the main working area where all actions and interactions of the
sprites (characters and objects) take place.
2. In Scratch, blocks are the basic units of .............................. used to build scripts and control
the behaviour of sprites and backdrops.
3. .............................. blocks in Scratch are used for performing mathematical operations,
comparisons, and handling strings.
4. .............................. block repeats the blocks inside this loop until the specified condition is true.
5. Backdrops are the .............................. of the stage that set the scene for your project.
6. By using .............................. block the user can move or turn the sprite.
Learning Scratch 81

