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Example 11: When the green flag is clicked, the sprite waits for 1 second, then repeats moving
10 steps 10 times.
Example 12: When the green flag is clicked, the sprite turns 15 degrees clockwise continuously
in the forever block, creating a constant spinning effect.
Sensing Blocks
These blocks in Scratch are used to detect various conditions and interactions within the project,
such as touch, mouse position, and distance. There are 18 Sensing blocks in Scratch 3.0.
Block Explanation
Checks if the sprite is touching the specified object. The
two options are available “mouse-pointer” or “edge”.
Checks if the sprite is touching a specified colour.
Checks if a specified colour on the sprite is touching another
specified colour.
Learning Scratch 79

