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5.   Create a Scratch project where apples fall from the top of the screen, and the player
                         must catch them using a basket sprite. The apples should continuously fall, and the
                         basket should move left and right using arrow keys.

                     6.   Create a Scratch project that asks the user a random addition question, checks if their
                         answer is correct, and provides feedback.

                     7.   Design a Scratch project where a spaceship sprite moves up, down, left, and right using
                         arrow keys, and shoots lasers when the spacebar is pressed.




                  Teachers' Turf

                  1.  Revise the different blocks and instructions.

                  2.   Tell the students that they can create animations to tell a story of their choice using Scratch.
                  3.   Write the script for the activity described in the lesson and demonstrate the use of the different instruction blocks
                    covered in the lesson.





























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