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5. Create a Scratch project where apples fall from the top of the screen, and the player
must catch them using a basket sprite. The apples should continuously fall, and the
basket should move left and right using arrow keys.
6. Create a Scratch project that asks the user a random addition question, checks if their
answer is correct, and provides feedback.
7. Design a Scratch project where a spaceship sprite moves up, down, left, and right using
arrow keys, and shoots lasers when the spacebar is pressed.
Teachers' Turf
1. Revise the different blocks and instructions.
2. Tell the students that they can create animations to tell a story of their choice using Scratch.
3. Write the script for the activity described in the lesson and demonstrate the use of the different instruction blocks
covered in the lesson.
96 Information Technology (V5.0)-VIII

