Page 72 - MathGenius-C1-Flipbook
P. 72

E:\Working\Orange_Education\Math_Genius_1\Open_Files\Chap_4
               \ 03-Oct-2025  Bharat Arora   Proof-9                                    Reader’s Sign _______________________ Date __________


                                   Gamified Learning                                               Creative Thinking  Experiential Learning





               Objective: To reinforce the concept of subtraction.

               Materials Required: empty shoe box, paint, brush, paper cutter, some table-tennis

               balls, subtraction fact (up to 10) cards and a toy hammer.
               Preparation:

                     Š Take an empty shoe box with a lid.

                     Š Cut out 10 circles from the lid as shown in the

                      image. Make sure that the size of the circle is
                      slightly smaller than the circumference of the

                      balls.

                     Š Prepare some cards with subtraction problems
                      within 10.

                     Š Paint the shoe box in bright colours to make it look attractive.

                     Š Shuffle the cards and place them face down on a table.
               Procedure:

                                                          Whack a Ball

                     Š Invite the students in small groups for the activity.

                     Š A student will pick a card and solve the problem. for example, if the card says

                      8  – 3, the student will count and place 8 balls in the 8 circular slots.

                     Š To subtract 3, the student will whack three balls with a toy hammer so that
                      the balls that are hit, drop into the  box.

                     Š To find the answer of 8  – 3, the student will count the number of remaining
                      balls, that is, 5.

                     Š Similarly, other students will follow the steps by choosing other cards.

                     Š Continue the activity till time permits.



















              70                                                                                     Mathematics-1
   67   68   69   70   71   72   73   74   75   76   77