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    E:\Working\Orange_Education\Math_Genius_2\Open_Files\Chap_05
                   \ 26-Sep-2025  Bharat Arora   Proof-10                                   Reader’s Sign _______________________ Date __________

                                       Gamified Learning                                                        Experiential Learning

                   Objective: To revise multiplication tables and multiplication facts.

                   Materials Required: One thick chart paper, sketch pens, a pair of scissors, stapler
                   with pins
                   Procedure:

                          Students will perform this activity in groups of 4.

                          Divide the chart paper into two equal halves.

                          Take one of these halves to make the front of the house.
                                                                                                             0
                          Draw a front door and make 13 windows. Make sure                             1         2
                          that none of the windows touch the edge of the paper.
                                                                                                      7      6      3
                          Label each window with a number 0–12.
                                                                                                      8      5      4
                          Decide by throwing a dice which multiplication table
                          will live in that house. Write the name of the house                          9        10

                          according to the multiplication table on the front door.                      11        12
                          For example—House of Twos (2s).
                                                                                                           House
                          Colour the corresponding products formed by the                                  of 2s

                          numbers on the window. For example, in the House of
                          Twos, colour the product 10 (2 × 5).

                          The group with the maximum number of coloured houses will be the winner

                          of that round.
                          Keep throwing the dice for more rounds.

                 110                                                                                    Mathematics-2

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