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\ 26-Sep-2025 Bharat Arora Proof-10 Reader’s Sign _______________________ Date __________
Gamified Learning
Discussion-Based Learning Experiential Learning
Objective: To strengthen the concept of 3-digit numbers.
Materials Required: Colour pencils/crayons and number chart
Procedure:
Divide the class into groups of 4 and distribute the following number chart
to each group.
301 302 303 304 305 306 307 308 309 310
311 312 313 314 315 316 317 318 319 320
321 322 323 324 325 326 327 328 329 330
331 332 333 334 335 336 337 338 339 340
341 342 343 344 345 346 347 348 349 350
351 352 353 354 355 356 357 358 359 360
361 362 363 364 365 366 367 368 369 370
371 372 373 374 375 376 377 378 379 380
381 382 383 384 385 386 387 388 389 390
391 392 393 394 395 396 397 398 399 400
Ask each group to make a paper ball using tissue paper.
Ask them to roll the ball on their number chart.
Give points as per the following prompts:
(a) 1 point to the group whose ball landed on an even number.
(b) 1 point to the group whose ball landed on an odd number.
(c) 1 point to the group whose ball landed on a number having 4 tens.
(d) 1 point to the group whose ball landed on the predecessor of a given
number.
This way, continue the game for many rounds.
The group with the maximum points will be the winner of the game.
Mathematics-2 33

