Page 122 - modular_v2.0_HTML&_CSS_Fb
P. 122

Virtual Reality

                  In Virtual Reality, we create a virtual world that users can interact with. In this world, the user
                  cannot easily distinguish between what is real and what is virtual.

                  In both VR/AR, people must wear HMD
                  (Head Mounted Displays) or a VR Headset
                  like Oculus Rift or the Google Cardboard. The
                  headset has two small video display screens
                  one for each eye. This creates the sense of
                  three-dimension.     You    can    also    wear
                  headphones and gloves to experience VR
                  and AR. The headphones play stereophonic
                  sound or even  3-D sound so that feel that
                  you  are  hearing  sounds  not  only  near  the
                  ears but also in various places all around you. The gloves have sensors to collect data about
                  your hand movements. This equipment and the software give you interactive sensory feelings
                  similar to real-world experiences.
                  Both AR and VR provide a total immersive experience to the user. These technologies find the
                  greatest use in entertainment, sports/gaming, close interactive eye to eye communication and
                  aided shopping experiences. Imagine sitting at home and browsing through a store in London
                  where you can see and feel the merchandise you wish to buy. This technology is also used in
                  education.  Imagine being a live participant  in a historical battle  or  a student  of anatomy  in
                  medical school. You can really feel the battle or touch the organs.


                                                                   We must remember that the journey of VR started
                                                                   in the 90’s with the Nintendo Boy but it really did
                                                                   not catch on. Now the case seems different as the
                                                                   means of  experiencing  AR/VR has become less
                                                                   expensive. Also, there is a lot more on offer and
                                                                   we are all connected all the time at least via our
                                                                   smartphones.


                           VR Simulation technology


                  VR Simulator devices represent the behaviour of physical or abstract systems. VR Simulation
                  technology is used a lot in training. They are used to train bus drivers and pilots. Surgeons
                  can develop their surgical skills through simulation on digital patients. Architects can create a
                  walk-through model of their projects. VR therapy is used to treat autistic children and phobias.










                   120
                          Touchpad MODULAR (Ver. 2.0)
   117   118   119   120   121   122   123   124   125   126