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For example, a lightbulb can be switched ON using a smartphone app. To check on SIDS (Sudden
        Infant Death Syndrome), the Mimo monitor is a new kind of infant monitor that provides parents

        with real-time information about their baby’s respiration, skin temperature, body position and
        activity level on their smartphones.


             EDGE COMPUTING

        Edge computing is a subsection of cloud computing. Edge computing keeps computer data close to the
        user.

        Just like cloud computing, edge computing provides storage and applications to be consumed by the
        end-users. However, edge computing runs fewer processes in the cloud and moves those processes to
        local places, such as on a user’s computer or any IoT device.

        Edge  computing  is  used  in  technologies  such  as  autonomous  vehicles,  video  conferencing,  and
        augmented reality. Edge computing, for example, reduces the delay of waiting for a server in the cloud
        to respond when an autonomous car makes a split-second choice to brake and avoid a collision.



                 Double Tap                                                     Century   #Critical Thinking
                                                                                  21 st
                                                                                 Skills

               Match the following:
               1.  AI machines                     a.  a software robot that mimics human actions
               2.  RPA                             b.  network of physical devices that have UIDs

               3.  Data Science                    c.  a subsection of cloud computing
               4.  IoT                             d.  smart and intelligent as the human brain

               5.  Edge computing                  e.  set of algorithms that find and apply patterns to data


             AUGMENTED REALITY AND VIRTUAL REALITY


        Augmented reality (AR) and Virtual Reality (VR) bridge the digital and real worlds. Both these technologies
        find the greatest use in entertainment, sports/gaming, close interactive eye to eye communication and
        aided shopping experiences. Imagine sitting at home and browsing through a store in London where
        you can see and feel the merchandise you wish to buy. This technology is also used in education.
        Imagine being a live participant in a historical battle or a student of anatomy in medical school. You can
        really feel the battle or touch the organs.

        Augmented Reality

        Augmented Reality is a technology that superimposes sounds, images and text on the real world that we
        can see. Images are created by developers within applications that blend in with content in the real world.

        AR is used in:

            creating an imaginary world for the purpose of entertainment and gaming, for example, 3D movies,
           video games, etc.


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