Page 115 - Robotics and AI class 10
P. 115
Take a look on the components and tools required for the race team's car:
• Foam boards (for constructing the prototype car)
• 3V-9V hobby motors
• Wires and connectors (for electrical connections)
• Batteries and battery holders
• Switches
• Wheels
• Axles
• Straws (for axle holders)
• Pulleys
• Rubberbands (for drive belts)
• Optional Hop-Up Parts (assortment of wheels, better motors, bearings for axles, metal axles, etc)
• Stopwatches
• Various crafting materials (e.g., markers, stickers, tape) for branding and decorating the car
• Computer to access Tinkercad or Fusion 360 from the browser for designing the car chassis
• 3D printer or access to a 3D printing service to print the car chassis
• Tools (e.g., scissors, utility knife, ruler, wire cutters, hot glue, soldering iron) for construction and assembly
Integrating robots as a system is a cutting-edge approach that aims to revolutionise the capabilities and Here are the steps to build a Race team's car:
applications of robotic technology. Traditionally, robots have been designed to perform specific tasks in isolation, Step 1: Build your race team
limiting their adaptability and overall efficiency. However, by enabling robots to collaborate and communicate Create a virtual team of 3D models and components using Tinkercad's intuitive design platform, ensuring a solid
seamlessly, we open up a world of possibilities where intelligent machines work together cohesively to accomplish foundation for your racing project.
complex objectives. Step 2: Prototyping
#Digital Literacy Develop initial models or samples to test and refine your race team's design and performance.
Video Session
Scan the QR code or visit the following link to watch the video:
Making a Robot In TINKERCAD
https://www.youtube.com/watch?v=mHf2PKPo-C8&t=10s
Building a Simple 3 or 4-Wheeled Robot Using Tinkercad
Welcome to this exciting project-based learning, where you will have the opportunity to unleash your creativity,
teamwork, and problem-solving skills. In this hands-on project, you will dive into the world of race car engineering
as you create your very own race team and design a prototype car.
Get ready to embark on a thrilling journey that combines branding, budgeting, circuits, simple machines,
prototyping, and 3D printing.
Throughout this project, you will take on the roles of team managers, engineers, and designers as you navigate the
exciting challenges of creating a winning race car. From brainstorming ideas and crafting a compelling team brand,
to designing and building a functional prototype, you will experience the full spectrum of the engineering process.
Integrating Robots as a System 113

