Page 59 - TP_Pluse_V2.2_Class_6
P. 59
Let’s CatCh uP
What is fill in an object?
_________________________________________________________________________________
CREATING A SYMBOL IN ANIMATE 2024
A symbol is a reusable object that we can use for special effects, animation, or interactivity. Symbols
are stored in the Library panel. When we drag a symbol, Animate creates an instance of a symbol.
An Instance is a copy of a symbol, which is located on the stage. A symbol can contain JPEG image,
drawings, etc. There are three type of symbols in Animate:
Movie Clip Used to create animations. We can apply color settings, blending modes and filters
Symbol in this symbol.
Button Clip Used to insert and manage interactivity. It needs a code or a program to function.
Symbol We can apply color settings, blending modes and filters to this symbol.
Graphic Used to build more complex movie clip symbols. We cannot apply color settings,
Symbol blending modes and filters in this symbol.
To create a symbol, perform the following steps:
Step 1: Click on the File → New
option from the menu bar
for opening a new file.
OR
Click on the File → Open
option from the menu bar.
Select the desired file from
the Open dialog box and
click on the Open button.
Step 2: Select the Rectangle Tool
from the Tools panel.
Step 3: Use the Stroke Color and Drawing rectangle
Fill Color in the Properties
panel to select the required outline and fill color from the color picker for the object.
Step 4: On the stage, draw a rectangle, holding down the left mouse button.
Step 5: Click on the Selection Tool in Tools panel.
Step 6: Click and select the rectangle on the Stage. Click on the Modify → Convert to Symbol option
from the menu bar.
Introduction to Animate 2024 57

