Page 74 - Touchcode_C3_Flipbook
P. 74
2 4.4 Programs : Decision Making
Page 56
A.
L W L W W
W
Challenge 3 L L W
a. 24 b. White bugs c. 9 B. If (Picture is of Water animal)
Level 4 ALGORITHMIC INTELLIGENCE then Write W
4.1 Stepwise Thinking otherwise
Page 49 Write L
A. Step 1 family members, friends 4.5 Programs: Loops
Page 59
Step 2 time, place
Step 4 guests A.
Step 5 party
Page 50
B. Step 1 school bag
Step 2 time table B. Start facing to the up.
Step 3 books and notebooks, first half Step 1 Draw a straight line of 4 cm.
Step 4 second Step 2 Turn fully right.
Step 5 pencil box Step 3 Draw a straight line of 4 cm.
4.2 Algorithm Step 4 Turn fully right.
Page 51 Step 5 Draw a straight line of 4 cm.
A. Step 1 Start Step 6 Turn fully left.
Step 3 Current year Step 7 Draw a straight line of 4 cm.
Step 4 Result Step 8 Turn fully left.
Step 9 Draw a straight line of 4 cm.
Page 52 Step 10 Turn fully right.
B. 4 3 1 2
Step 11 Draw a straight line of 4 cm.
4.3 Understanding Programs Step 12 Turn fully right.
Page 54 Step 13 Draw a straight line of 4 cm.
Move 1 square up. Step 14 Turn fully left.
Colour A2. Step 15 Draw a straight line of 4 cm.
Move 1 square right. Step 16 Turn fully left.
Colour B2. Step 17 Draw a straight line of 4 cm.
Move 1 square up. Challenge 4
Colour B3.
Move 2 square down.
Colour B1.
Move 1 square up and 1 square right.
Colour C2.
72 Touchcode-III

