Page 45 - Touchcode_C6_Flipbook
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Step 8:   From the 'Math block', choose 'remainder block', it will appear on workspace as shown:












                  Step 9:     From the 'Variable', select variable 'a' and 'b', and drag them to workspace, and then

                            drop them to 'remainder' block.













                  Step 10:   Drag the remainder block, and drop it to 0 of 'set c to 0' block. Change b by 3 block, in
                            the 'on start' block.




















                  Step 11:   Click on 'advanced', select 'Text', and click on 'Join' block. Now, 'Join' block will appear
                            on workspace, change its text to 'Remainder of a and b is: '. And in the 'world', drag the
                            variable c and drop it there.

                  Step 12:   From the 'Blocks', choose 'Game',  and then select 'splash', it will appear on the

                            workspace. Drag the 'Join' block and drop it to the 'splash' block.















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