Page 71 - TP_Modular_V2.1_Class5
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Step 2 Click on Choose a Sprite button to insert a sprite, Penguin2 on the
stage. Delete the cat sprite.
Step 3 Click on Choose a Backdrop to add a new backdrop to the stage, Arctic.
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Step 4 Now drag the ask block from Sensing category to the script area. Click
on the block. A speech bubble appears above the penguin with the
text, “What’s your name?”.
You will also see an input box on the stage with a blinking cursor. Type
your name. It will appear in the input box. Click on the tick button or
press the Enter key. You will notice that the input box waits for your
input.
Also, when you type the name and press Enter key, the name
disappears.
Step 5 To display the typed name also, click on the check box before the
answer block. The answer appears on the stage.
You can also place the answer block in the say block. It
will look something like this.
Snap Say block from Looks category to the ask
block. Now drag answer block from Sensing
category to the first text box. Now click and see
what happens. Penguin speaks the name for the
given number of seconds.
You can change the question in the ask block
to any question of your choice. Click on the text
box and type the question.
Suppose, you have to code a dance party in Scratch where characters
keep dancing in a loop until stopped? Which block will you use for this
and which songs would you play in the program?
Creating a Game in Scratch 69

