Page 67 - Touchpad_Plus_V3.2_Class2
P. 67
Step 3 Click anywhere on the screen to start the game.
Step 4 Click in the heading block to change the angle of
turning from 90 to 45.
A small circle indicating the direction of rotation helps the
young users to understand in which direction the bird will
turn. The heading block turns and moves the bird forward in
that direction. The heading block at the time of changing the
angle looks similar to this.
Step 5 Click on the Run Program button to see if the block helps
the bird to reach the nest or not.
Step 6 Click on the Reset button , it appears in place of the Run
Program button if the bird does not reach the nest. Reset button return
the bird to the original position to check the block again and make
necessary changes.
Once the bird reaches the nest, a dialog box appears on the screen. This asks the
user whether to start the next level or not.
More on Google Blockly Games 65

