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CREATING A SCRIPT
A script is another name for a program. Let’s create some scripts.
Example 1: Talking and jumping Sprite
Step 1 Drag the block from Events blocks menu. This block will activate
once the Green flag is clicked.
Step 2 Drag the block from Control blocks menu. All blocks inside
the forever block run until the Stop button is clicked.
Step 3 Now, drag and place the blocks inside the forever block as shown. Change
the values respectively.
• will change the Sprite’s costume to the next.
• and will change the position of Sprite.
• will pause the script for the specified time before moving
to the next block.
• will display the message for the specified time.
Clickipedia
To find out the x and y position on the stage, move the mouse around and look
at the values of x and y on the right corner of the stage.
72 Plus (Ver. 3.2)-III

