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Becomes true when color1 touches
                                                color2

                                                Becomes true when a defined key
                                                is pressed on the keyboard
                                                Asks a question from the user and

                                                waits for the answer
                                                Stores the answer or input given by
                                                the user


                  Let us develop a simple program where the cat sprite
                  moves towards a basketball when right arrow key is
                  pressed. The code for the cat sprite can be similar to
                  this.


                      STORING USER INPUT


                  The program can also be developed to take input from the
                  user.  Earlier,  we  developed  a  program  to  divide  12  by  5.

                  Scratch gives an option to take input from the user also.

                  To develop a program to divide two numbers and find
                  the quotient, define the script of the sprite similar to the
                  one given alongside.

                  When the program is run, a small text input box opens at

                  the bottom of the stage. Type the value of the variable and
                  press Enter key or click on the tick mark symbol on the
                                                                                             Script to divide two numbers
                  right side of the text box.




















                                        User input                                      Output

                  The final output of the program will be similar to the above image.



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