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Your Aim
to learn about:
Creating a Simple Game Using Operators
Variables Conditions
Sensing Blocks Storing User Input
Loops
In the previous classes, you have learnt to use the code blocks to make the sprite
perform a variety of actions. You have also learnt to create various shapes and
designs. In this chapter you will learn to use other advanced blocks to create
games and perform arithmatic operations. Sprite is an interactive and versatile
programming language that can be used to create complex programs and
algorithms. Scratch is one of the programming languages used in robotics. You
can store values in the form of variables and use them to create various programs.
Let us begin with creating a simple game.
CREATING A SIMPLE GAME
Let us create a simple game in Scratch with the
blocks learnt so far.
The game is about creating a basketball court with
various items like a basketball, two players, etc. and
showing the boys playing basketball.
The image shows how the program opens, it
displays 2 boys, a basketball court and a ball. It is
a simple program. When the green flag is clicked,
the boys move to their position and the ball starts
moving from one boy to the other. The code also
specifies the initial position of each sprite when the
green flag is clicked.
Sprites
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