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INTERNET OF THINGS (IOT)

                 Internet of Things (IoT) describes the network of physical devices that have unique identifiers
                 (UIDs) and are capable of communicating with other devices over the network. This technology
                 can transfer data  over a network  without  any human intervention.  The devices can be your
                 smartphones, refrigerators, televisions, washing machines, sensors, wearable devices etc.

                 For example, a lightbulb can be switched ON using a smartphone app. To check on SIDS (Sudden
                 Infant Death Syndrome), the Mimo monitor is a new kind of infant monitor that provides parents
                 with real-time information about their baby’s respiration, skin temperature, body position and
                 activity level on their smartphones.
                 Clickipedia


                   Using your  smartphone’s range  of  sensors (Accelerometer,  Gyro,  Video,  Proximity,
                   Compass, GPS, etc.) and connectivity options, (Cell, Wi-Fi, Bluetooth, NFC, etc.) you have a
                   well-equipped IoT device in your pocket that can automatically monitor your movements,
                   location and workouts throughout the day.


                     EDGE COMPUTING

                 Edge computing is  a complimentary approach  to cloud computing. Edge computing keeps
                 computer data close to the user.

                 Just like cloud computing, edge computing provides storage and applications to be consumed
                 by end-users. Edge computing, on the other hand, runs fewer processes in the cloud and moves
                 those processes to local places, such as a user's computer or any IoT device.

                 Edge computing is used in technologies such as autonomous vehicles, video conferencing, and
                 augmented reality. Edge computing, for example, reduces the delay of waiting for a server in the
                 cloud to respond when an autonomous car makes a split-second choice to brake and avoid a collision.

                     AUGMENTED REALITY AND VIRTUAL REALITY

                 Augmented reality (AR) and Virtual Reality (VR) bridge the digital and real worlds. Both technologies
                 find the greatest use in entertainment, sports/gaming, close interactive eye-to-eye communication,
                 and aided shopping experiences. Imagine sitting at home and browsing through a London store,
                 where you can see and feel the merchandise you wish to buy. This technology is also used in

                 education. Imagine being a live participant in a historical battle or a student of anatomy in medical
                 school. You can really feel the sensation of being in the battle or interact with virtual anatomical
                 models for a more immersive learning experience.                   Clickipedia
                 Augmented Reality

                 Augmented  Reality is a technology  that  superimposes               Augment  means to  make
                 sounds, images and text on the real world that we can see.           greater in size or amount.
                 Images, information,  content  and  interactive  elements are
                 created by developers within applications that blend in with content in the real world.



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