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To draw a pattern, follow the given steps:


                             2  Code the Sprite.                  3  Click on Go button to see the pattern.






















                                                         1  Delete the cat Sprite
                                                         and add a new Sprite.



                  You can change the Sprite, the values of blocks and create new patterns.


                   i +  CREATING SOME MORE PROGRAMS

                  A script is another name for a program. Let’s create some scripts.
                  Example 1: Talking and Jumping Sprite































                     Info Byte

                      To find out the x and y positions on the stage, move the mouse around and look at the
                      values of x and y in the right corner of the stage.






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