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To draw a pattern, follow the given steps:
2 Code the Sprite. 3 Click on Go button to see the pattern.
1 Delete the cat Sprite
and add a new Sprite.
You can change the Sprite, the values of blocks and create new patterns.
i + CREATING SOME MORE PROGRAMS
A script is another name for a program. Let’s create some scripts.
Example 1: Talking and Jumping Sprite
Info Byte
To find out the x and y positions on the stage, move the mouse around and look at the
values of x and y in the right corner of the stage.
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iPlus (Ver. 2.1)-VI

