Page 71 - TP_iPlus_V2.1_Class6
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Info Byte
Mitchel Resnick developed Scratch in the year 2007.
Features of Scratch
Following are the features of Scratch:
• Easy to understand and learn.
• Tools for creating interactive stories, games, art and more.
• Predefined blocks are snapped together to create the project.
• Its own paint editor and sound editor.
Components of the Scratch Window
Let us learn about the components of the Scratch window:
Go Button
Title Bar Menu Bar
Stop Button
Tabs
Stage Area
Sprite
Blocks Script
Menu
Backdrop
Coding Area
Sprites Info Pane
• Title Bar: It is at the top of the Scratch window which shows Scratch version written on the left.
The right side of the Title Bar has the three control buttons— Minimize, Maximize and Close.
• Sprite: It is an object or actor that we see on the Scratch stage. The “orange cat” is the default
sprite.
• Stage Area: It is the main working area to draw or perform an action. It shows the output of
the program.
• Blocks Menu: It contains various predefined blocks that are used to perform specific tasks.
These blocks are used to create scripts in Scratch.
• Coding Area: It is the area where we pick and drop the blocks from the Blocks Palette to create
a script/program.
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Scratch Programming—Game Creation

