Page 72 - iPrime_V2.2_class6
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CHOOSING A BACKDROP
A backdrop is the background of the stage. We can choose a backdrop from the Library.
To choose the backdrop, follow these steps:
Step 1 Hover over the Choose a Backdrop tool in the Sprites Info Pane.
Step 2 Click on the Choose a Backdrop option out of the four sub-menu options.
A Choose a Backdrop window opens. It shows the thumbnails of the available backdrops.
Step 3 Click on a backdrop to add it to your project.
Here we have added a Theater 2 backdrop. Notice that the thumbnail of the backdrop appears
in the Sprites Info Pane.
Clickipedia
The stage is 360 pixels tall and 480 pixels wide.
SETTING THE SPRITE POSITION
The stage is divided into different values of x and y. Each dot on the stage is made up of both
x and y values. The value of x gives the horizontal (left to right) location of the Sprite. The value
of y gives the vertical (top to bottom) location of the Sprite. The centre of the stage has x and y
values as 0 (zero).
go to x: -100 y: -34 block under Motions block helps you to fix the position of the sprite at the
specified location of a script. Sometimes due to some scripts, the sprite goes beyond the stage.
This block helps to bring the sprite to the desired location.
SPRITE’s DIRECTION
You can change the direction of the sprite by using the Turn block under the Motions block
menu. The turn 15 degrees block will turn the sprite in a clockwise direction by the specified
number of degrees. The turn 15 degrees block will turn the sprite in an anti-clockwise direction
by the specified number of degrees.
70 iPRIME (Ver. 2.2)–VI

