Page 85 - Trackpad_V2.1_Class2
P. 85

Following are the various categories of blocks:


                 MOTION BLOCKS

                 Motion blocks are used to move the characters on the stage.


                     PURE        The code blocks in ScratchJr are organized into six categories and are made
                     FACT        available on the Blocks palette.








                        Block                    Name                             Description



                                                                    It moves the character a specified
                                         Move Right
                            1                                       number of steps to the right
                                                                    It moves the character a specified
                                         Move Left
                            1                                       number of steps to the left.
                                                                    It moves the character a specifies
                                         Move Up
                            1                                       numbers of steps up.
                                                                    It moves the character a specifies
                                         Move Down
                            1                                       numbers of steps down.

                                         Turn Right                 It rotates the character clockwise.
                            1

                                                                    It rotates the character
                                         Turn Left
                            1                                       anti-clockwise.








                                                                                  Subject: Rotate a character

                                                                                  To rotate a character clockwise
                                                                                  or anti-clockwise for  a full
                                                                                  rotation Turn 12.










                                                                                             More about ScratchJr  83
   80   81   82   83   84   85   86   87   88   89   90