Page 183 - Trackpad_V5_Book 8
P. 183

Step  6   From, the 'Math', select the 'remainder' block, it will appear on workspace, drag and
                      drop the block to 'comparison' block in 'if-else block'.


















            Step  7   From the 'Variables' select  variable 'a', it  will  appear  on  the workspace,  drag the
                      variable and drop it in the 'remainder of' block, as shown. Also change the value of 0 to
                      2 as shown in the image below.













            Step  8   From the 'Game', select the 'splash' block, it will appear on the workspace.















            Step  9   From the 'Advanced', click on ‘Text’, and then select, 'join' block, it will appear on the

                      workspace.














            Step 10  Drag the 'join' block to the 'splash' block. Write the message as: 'Number is even'
            Step 11  Drag and drop the 'splash' block in the 'if' block.

            Step 12  From the 'Game', select the 'splash' block.

            Step 13  From the 'Advanced', click on ‘Text’, and then select, 'join' block, it will appear on the
                      workspace.


                                                                         Techipedia (Microsoft MakeCode Arcade)  181
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