Page 87 - iPro_trackGPT_V5_Class5
P. 87

The Pen blocks are added to the Code tab. They are colour-coded green and are
                 used to draw shapes, design patterns, and adjust the color and thickness of the
                 lines or drawings created by the sprite, not the shape itself..

                 The                       lets you change the pen's colour.

                 The                    block lets you adjust the pen's thickness by typing a number in

                 the box.
                    FULL SCREEN MODE


                 The Full Screen Control button is used to provide an enhanced viewing experience
                 for your projects by expanding the Stage to fill the entire screen. To exit from the
                 full screen mode, simply press the Esc key.




                                                                                           Full Screen
                                                                                         Control button
                    CREATING A NEW PROJECT


                                                                          1  Click on the
                 To create a new project, follow the given
                                                                         File menu.
                 steps:
                 A new project will be created.
                                                                         2  Click on the
                    SAVING THE PROJECT                                  New option.

                 You can save your project to use it later. To save your project, follow the given steps:


                               1  Click on the File menu.       4  Type the project name in File name text  box.



























                    2  Click on the Save to your        3  Choose the                       5  Click on the
                   computer option.                    desired location.                    Save button.



                                                                         An Introduction to Scratch Programming  85
   82   83   84   85   86   87   88   89   90   91   92