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Components of the Scratch Window
Let us learn about the components of the Scratch window:
Go Button
Title Bar Menu Bar
Stop Button
Tabs
Stage Area
Sprite
Blocks Script
Panel Backdrop
Coding Area
Blocks
Palette Sprites Info
Pane
Title Bar: Located at the top of the Scratch window, it displays the Scratch
version on the left and has control buttons (Minimize, Maximize, Close) on the
right.
Menu Bar: Provides options and commands for managing your Scratch projects,
including File, Edit, Tutorial, and the Scratch project name.
Block Panel: This contains various predefined blocks that are used to perform
specific tasks. These blocks are used to create scripts in Scratch.
Tabs: Scratch has three main tabs:
• Code Tab: Contains categories and lists of blocks for different functions, such
as Motion, Looks, Sound, Pen, Events, Control, Sensing, Operators, Variables,
and My Blocks. Each category is colour-coded.
• Costumes Tab: Allows you to change and customise the appearance of
sprites and backdrops.
• Sounds Tab: Allows you to add and modify sounds for sprites and backdrops.
Go Button: Runs your Scratch program.
Stop Button: Stops your project from running at the time.
Blocks Palette: It contains all the available coding blocks. These blocks are
categorised by function (like Motion, Looks, Sound, Events, Control, etc.) and
colour-coded to make them easy to identify.
Coding Area: The space where you drag and drop blocks to create your script.
An Introduction to Scratch Programming 79

