Page 110 - TP_Pro_V5.1_Class4
P. 110

c.  How many degrees does the sprite turn to draw a hexagon using the repeat block?
                          (i)  90 degrees                                 (ii)  60 degrees


                         (iii)  72 degrees                               (iv)  45 degrees

                      d.   Which block makes the sprite do something infinitely until a command is passed over it by
                         the user?
                          (i)  Repeat block                               (ii)  Wait block


                         (iii)  Forever block                            (iv)  Pen down block

                      e.   To draw a circle in Scratch, how many times should the repeat block be used to turn
                         1 degree each time?

                          (i)  90                                         (ii)  180

                         (iii)  360                                      (iv)  720


                  2.  Fill in the blanks using the words from the help box.



                                              Square, Polygon, Repeat, Pen down


                      a.  ____________ are 2D shapes with 3 or more straight lines and angles.

                      b.   The ____________ block is used to draw polygons by repeating a set of instructions a fixed
                         number of times.

                      c.   To draw a ____________ in Scratch, the sprite needs to turn 90 degrees after moving a

                         certain number of steps.

                      d.  The ____________ block places the pen in the down position to start drawing.


                  3.  Write 'T' for true and 'F' for false.


                      a.  You can draw the shapes in any direction you want.

                      b.  The code to draw a square and rectangle are same.


                      c.   A decagon is drawn by repeating a block 10 times and turning 36 degrees

                         each time.

                      d.  The wait block is used to pause the script for a specified number of seconds.


                      e.   In Scratch, each number in the move steps block is equal to 2 steps of the sprite
                         on the stage.





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