Page 64 - TrackpadV5.1_class8
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1. Tick ( ) the correct option.
a. Which type of e-commerce involves transactions between businesses?
(i) B2C (ii) C2C
(iii) B2B (iv) M-Commerce
b. Choose the primary purpose of e-banking.
(i) Shopping online
(ii) Conducting banking transactions electronically
(iii) Playing online games
(iv) Watching videos
c. Identify the technology that blends the virtual world with real life.
(i) Virtual Reality (ii) Augmented Reality
(iii) Artificial Intelligence (iv) 3D Printing
d. Which of the following is the correct full form of IoT?
(i) Internet of Toys (ii) Internet of Things
(iii) Internet of Tablets (iv) Internet of Transactions
e. Which of the following is the process of making a physical object from a digital model?
(i) Virtual Reality (ii) Augmented Reality
(iii) 3D Printing (iv) Blockchain
2. Fill in the blanks using the words from the help box.
Virtual reality, Internet, E-banking, Robotic Process Automation, Augmented reality
a. E-commerce refers to the process of buying and selling of products using the _______________.
b. Disney Research developed a colouring book app with _______________.
c. _______________ is the creation of a virtual world that users can interact with.
d. A technology that allows organisations to automate repetitive tasks is called _______________.
e. _______________ is a type of banking where transactions take place electronically over the Internet.
3. Write 'T' for true and 'F' for false.
a. Shopping on the Internet is called e-shopping.
b. Blockchain makes it difficult or impossible to change, hack, or cheat the system.
62 Pro (V5.1)-VIII

