Page 29 - TrackpadV5.1_class8
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After creating a new file, follow the given steps to switch to the Animation workspace:

                                                                                      1  Click on the  Choose
                                                                                     workspace button in the
                           2  Select the Animation                                   top right corner.
                           option. All the necessary
                           components, such as the
                           timeline  and frames  will
                           appear on the screen.

















                 COMPONENTS OF KRITA’S ANIMATION WORKSPACE

                 Krita provides various elements for creating animation, which are marked in the following image:







                                                                                                          Stage



                         Layers
                         Docker




                    Animation                                                                            Onion Skins
                  Timeline Docker                                                                          Docker



                   Layers Docker: The Layers Docker in Krita’s Animation workspace helps you manage and
                   organise the different elements of your animation. The Layers Docker lets you add, hide, lock,
                   or delete layers, and you can even rearrange their order.

                   Animation Timeline Docker: The Animation Timeline Docker in Krita is where you control and

                   manage your animation frames. A frame is a single image in the sequence that makes up your
                   animation. You can also use this docker to set keyframes, play your animation to preview it,
                   and manage multiple layers for different parts of your scene, like characters and backgrounds.
                   A  keyframe  is  a special  frame where a  new symbol  instance  appears  in the  timeline.  For
                   example, change in size, shape, colour, position, etc.






                                                                                                Animation in Krita  27
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