Page 238 - Web Applications (803) Class 11
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Communication
                         Video Session                                                                   Creativity

                   Scan the QR code or visit the following link to watch the video: How To Change the Color of Clothing
                   With GIMP—
                   https://www.youtube.com/watch?v=LRwqdzodsCw
                   Now open an image of yourself/flower in GIMP. Change the colour of your clothes/flower using the
                   tools/methods learnt from the video.



              Paths Tool
              You can use this tool to trace the perimeter of any item on your image. More significantly, when working with
              complex forms, it gives you a lot more control than the other selection tools. The Path tool generates control points
              that you can shift about as needed, much like the Intelligent Scissors. You must first draw a route and then stroke
              it in order to use the Paths tool in GIMP. Stroke path in GIMP refers to applying a certain style to the route (color,
              width, pattern, etc.).
              A Path serves two key objectives:

              Ð ÐA closed path can be changed into a selection.
              Ð ÐAny path, open or closed, can be stroked, which refers to various painting techniques used to the image.
              With the paths tool, the following tool options are provided below.
              Creating a Path

              The path’s outline should be drawn first; it can be adjusted later. Start by choosing the Paths tool in one of the ways
              listed below:
              Step 1:  From the main menu, select Tools → Paths.
                     OR
                     Use the toolbox icon   .

              Step 2:  The mouse cursor becomes an arrow with a curve when the Paths tool is selected.
              Step 3:  To build the initial point on the path, left-click anywhere in the image.
              Step 4:   Left-clicking the mouse at a different point will produce a new point that is connected to the first point. Even
                     though you are allowed to build an unlimited number of points, you only need two points to learn about
                     paths.
              Step 5:   The mouse cursor shows a small + next to the curve when adding points, indicating that clicking will add a
                     new point. The + turns into a cross with arrows similar to the move tool when the mouse cursor is near a
                     line segment.
              Step 6:  Drag a line segment by bringing the mouse cursor close to it, then left-clicking and doing so. Two things happen:
                     ÐAs it is pulled, the line segment swings and curves.
                        E

                     Ðach line segment has two clearly marked start and finish points. For the moved line segment, a “direction
                        line” now extends from each end point.
              In the same direction as the direction line departs from its end point, the curved line segment also departs from
              its end point. The distance that the line segment projects down the direction line before it curves toward the other
              end point is determined by the direction line’s length. An empty square box (referred to as a handle) is located at
              one end of each direction line. The direction and length of a direction line can be altered by clicking and dragging
              a handle.

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