Page 6 - AI Ver 1.0 Class 9
P. 6
INSIDE THE SERIES
The key features of the series have been designed to ensure better
learning and assessment.
Learning Resources
Learning Outcomes: Brainy Fact:
It provides an overview of the It presents an interesting fact relevant
unit/chapter contents. to the topic or the chapters.
Communication
Balloon Debate
Say: “We are going to debate about the boon and bane of various AI applications in the different
industries you researched about. This will be a 4 v 4 debate. As you know, each theme has been
given to two different teams. Now one team out of these two with be in affirmation with AI
applications in their theme while the other one will be against AI applications in the same theme.
The debate will go theme by theme wherein each member of the team will get a minute to speak.
The first speaker of the affirmative team will start the debate after which the first speaker of the
rebuttal team will put their points. In this manner, each speaker will get a minute to speak and
finally one team will be chosen to be thrown out of the balloon debate depending upon how
convincing their points were. The speaker who speaks more than a minute will get his team
disqualified. You will get 15
minutes to prepare your points. And your time starts now!”
AI Game: Imagine there are two families of four people out for a ride in a hot air balloon. Suddenly the
At a Glance:
balloon starts to move towards the earth instead of staying airborne. To stabilize it, one family
It contains an interesting game or activity needs to take the parachute and go out of the balloon or else it will come crashing down.
This section provides a summary
Who should be thrown out of the hot air balloon?
for the students to try on their own or with of the chapter.
their classmates to learn how the game
mechanics work while having fun. At a Glance
• Artificial Intelligence (AI) is a branch of computer science that simulates human intelligence into
machines, especially in computer systems, so that they can think and perform actions similar to humans.
• Machines are fed with enough data and correct algorithms to make them intelligent.
• Every automated gadget around us is not necessarily AI based.
• The modern-day AI came into existence in the 1950s when Alan Turning introduced the “Turing Test”
for assessment of intelligence.
• Human-machine interaction (HMI) can be defined as the communication or interaction between
humans and machines through a user interface to fulfill a specific task or operation.
• Artificial Intelligence is composed of three domains which are Data, Computer Vision and Natural
Language Processing.
• Data is a domain of AI that is related to data input to the AI machine.
• Computer Vision (CV) is the domain of Artificial Intelligence that is used to train computers to read,
process and analyse visual data in the same way as humans do.
• NLP gives the ability to machines to read, understand and analyse meaning from human language.
• Smart Living is a trend that improves our living standards and allows people the to take benefit from
new ways of living.
• In 2015, the General Assembly adopted the 2030 agenda for Sustainable Development that includes 17
Sustainable Development Goals (SDGs).
Introduction to AI 185
Ice Breaker Activity:
Video Session:
This section allows students to familiarise
This section contains a link of the
with the concept with the help of an
video related to the topic for better
activity.
understanding of the concept.
AI Innovators:
AI Glossary: It presents information about the
This section contains pioneers in the field of AI.
definition of important AI terms.

