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Components of Scratch Window

            Let us now learn about the components of Scratch window.
                        Title Bar                            Menu Bar




                                               Tabs     Go Button          Stop Button

             Block
             Menu                                                                      Stage Area
                                                                                                       Backdrop
                                                            Script



                                                                                 Sprite
                                                Coding Area





                                                                           Sprites Info Pane



               Title Bar: It is at the top of the Scratch window. It shows Scratch written on the left. The right
              side of the title bar has three control buttons—Minimize, Maximize and Close.
                Menu Bar: It contains options and commands related to the projects that you create in
              Scratch. The options are File, Edit, Tutorial and name of the Scratch project.

                Stage Area: It is similar to a stage in a play where everything takes place. You can watch
              stories, play games and run your scratch projects on the stage. In Scratch, the background
              is called backdrop.
                Sprite: It is the actor who acts on the stage. Sprite is an object in Scratch that performs
              the function on stage area. The default sprite in Scratch is an orange cat.
               Go Button: It is the green flag and when you click on it, it runs a Scratch program.
               Stop Button: It is the red button which on clicking stops the running Scratch program.
                Sprites Info Pane: It is just below the Stage area. It shows all the details of sprites and
              backdrops used in a project. You can add, delete, see the name and location, increase and
              decrease the size of a sprite. Similarly, you can add or change the backdrop.

                Block Menu: It displays the categories of blocks based on their function and use. These
              blocks within the same category share the same colour which allow better distinction of
              the parts of a program.
                Coding Area: It is also called the scripts area where you stack your blocks to create
              scripts. If you save a project with a script, the script will also be saved. When we click on
              a script, all the blocks execute from top to bottom.
                Script: Script is a collection of a number of stacked blocks. It gives stepwise instructions
              to a sprite to do something on the stage. Script is actually a program which gives the
              instructions in the form of blocks. A script must have at least two blocks.

                 70    DigiCode AI-III
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