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•  Menu Bar: It contains options and commands related to the projects that you create

                     in Scratch. The options are File, Edit, Tutorial and Name of the Scratch project.

                  •  Sprites Info Pane: It is just below the Stage area that shows all the details of sprites
                     and backdrops used in a project. You can add, delete, increase and decrease the size
                     of a sprite or change the backdrop.

                  •  Script: Script is a collection of a number of stacked blocks. It gives stepwise instructions
                     to a sprite to do something on the stage. A script must have at least two blocks.

                  •  Backdrop: It is a background of the stage.

                  •  Tabs: Scratch has mainly three tabs which are described below.

                    ⴰ   Code Tab: It contains block categories and the list of blocks in a category. Some block
                       categories are—Motion, Looks, Sound, Pen, Events, Control, Sensing,  Operators,
                       Variables, and My Blocks. All block categories are in different colors.


                    ⴰ   Costumes Tab: In this tab, you can add and make changes in the appearance of the

                       sprites and backdrops.
                    ⴰ   Sounds Tab: In this tab, you can add and make changes in the sounds of the sprite

                       and backdrop.


                   i +   CHOOSING A SPRITE
                  You can change the sprite according to your choice. Scratch provides four

                  options: Upload, Paint, Surprise, Choose a Sprite. Let us learn to change the
                  Sprite from the Scratch Library.

                  Choosing a Sprite from Library

                  To choose a sprite, follow the given steps:

                                                                         2  Choose a desired category.























                             1  Click on Choose a Sprite           3  Select a Sprite you want to use.
                             button to open the library.




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