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Scratch Programming—



                     Game Creation
                                                                                           6












                          Learning Outcomes



                              Starting Scratch                               Choosing a Sprite

                              Resizing a Sprite                              Deleting a Sprite

                              Choosing a Backdrop                            Sprite’s Direction

                              Understanding Blocks                           Use of Forever and Forever-if Blocks
                              Working with Two Sprites                       The Pen Block
                              Drawing a Polygon                              Drawing a Square

                              Drawing Patterns                               Use of Conditional Control Blocks
                              Creating Some More Programs


                  A computer cannot understand our language. It needs commands or instructions in a language
                  it understands. A computer programming language allows us to give instructions to the
                  computer in a language it understands.  Scratch is an easy programming language that is
                  used to create games, animated stories and interactive arts, and share our creations with
                  one another over the Internet. Scratch has blocks that are dragged to combine and create
                  a project. You have learnt interesting things about Scratch. Let us now learn to draw shapes
                  using Scratch blocks by moving the Sprite around on the screen. Before we actually draw
                  shapes, let us understand the screen of the Scratch.

                   i +  STARTING SCRATCH

                  To start scratch, follow the given steps:

                                       2  Scroll and find
                                                                                      3  Click on
                                       the letter 'S' in
                                                                                      Scratch 3.
                                       the program list.








                                         1  Click on the
                                        Start button.



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