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Components of the Scratch Window
Let us learn about the components of the Scratch window:
Go Button
Title Bar Menu Bar
Stop Button
Tabs
Stage Area
Sprite
Blocks
Menu
Script
Backdrop
Coding Area
Sprites Info Pane
Title Bar: It is at the top of the Scratch window. It shows Scratch Version
written on the left. The right side of the toolbar has the three control buttons—
Minimize, Maximize and Close.
Sprite: It is an object or actor that we see on the Scratch stage. The orange “cat”
is the default sprite.
Stage Area: It is the main working area to draw or perform the action. It shows
the output of the program.
Backdrop: It is background of the stage.
Sprites Info Pane: It shows all the details of sprites and backdrops used in a
project.
Blocks Menu: This contains various predefined blocks that are used to perform
different tasks. These blocks are used to create scripts in Scratch.
Coding Area: This is the area where we pick and drop the blocks from the Blocks
Menu to create a script/program.
Script: Script is a collection of number of stacked blocks. It is also called a
program. It gives instructions in the form of blocks.
Go Button: This is the green flag used to run a Scratch program.
Stop Button: This is the red button used to stop the project from running.
An Introduction to Scratch Programming 77

