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Scratch Programming−
Game Creation Chapter
06
Your Aim
to learn about:
Starting Scratch Choosing a Sprite
Choosing a Backdrop Setting the Sprite Position
Sprite’s Direction Understanding Blocks
Pen Block Variables
Operators Conditional Blocks
Use of Loop Blocks Drawing Polygons in Scratch
Drawing a Square in Scratch Drawing a Circle in Scratch
Drawing Patterns Creating Some More Programs
A computer cannot understand our language. It needs commands or instructions in a language it
understands. A computer programming language allows us to give instructions to the computer in
a language it understands. Scratch is an easy programming language that is used to create games,
animated stories and interactive arts and we can share these creations with one another over the
Internet. Scratch has blocks that are dragged to combine and create a project. In this chapter we
will learn about adding sprites, changing backdrops, drawing shapes and using different types of
blocks. Before we actually start with all these, let us understand the screen of the Scratch.
STARTING SCRATCH
To start scratch, follow the steps given below:
2 Scroll and
find letter 'S' in
3 Click on
program list.
Scratch 3 option.
1 Click on the
Start button.
The Scratch window opens.
Scratch Programming—Game Creation 71

