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05 PROGRAMMING IN
SCRATCH
Your Aim
to learn about:
Changing a Backdrop Painting a New Sprite
Understanding Blocks Setting the Sprite Position
Creating a Script
In the previous chapter, you have learnt about Scratch and it’s basic features. In this
chapter, you will learn more about Scratch. It is an easy programming language. It
has blocks that are dragged to combine and create a project.
CHANGING A BACKDROP
A backdrop is a background of the stage. We
can change the backdrop from the Library. To
change a backdrop, follow these steps:
Step 1 Click on the Choose Backdrop from
library button to open the library.
Step 2 Select a backdrop you want to use.
Step 3 Click on OK.
PAINTING A NEW SPRITE
To Paint a new Sprite, follow these steps:
Step 1 Click on the Paint new Sprite
button to open the Drawing area.
Step 2 Use the tools to draw your own
Sprite. As you draw, the Sprite
appears on the stage.
Clickipedia
The stage is 360 pixels tall and 480
pixels wide.
40 Modular (Ver. 1.1)-V

