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05                        PROGRAMMING IN


                                                                                                 SCRATCH












                              Your Aim

                              to learn about:
                                    Changing a Backdrop                  Painting a New Sprite
                                     Understanding Blocks                  Setting the Sprite Position
                                      Creating a Script



                  In the previous chapter, you have learnt about Scratch and it’s basic features. In this
                  chapter, you will learn more about Scratch. It is an easy programming language. It
                  has blocks that are dragged to combine and create a project.


                      CHANGING A BACKDROP

                  A backdrop is a background of the stage. We
                  can change the backdrop from the Library. To
                  change a backdrop, follow these steps:

                  Step 1   Click on the Choose Backdrop from
                           library button to open the library.

                  Step 2  Select a backdrop you want to use.

                  Step 3  Click on OK.

                      PAINTING A NEW SPRITE

                  To Paint a new Sprite, follow these steps:
                  Step 1   Click on  the Paint new Sprite

                           button to open the Drawing area.

                  Step 2   Use the tools to draw  your  own
                           Sprite. As you draw, the Sprite
                           appears on the stage.
                    Clickipedia


                    The stage is 360 pixels tall and 480

                    pixels wide.


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