Page 64 - TP-Play_V-2.0_Book-4
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play sound Meow  until done   block plays the sound by pausing the script until the sound
               has finished playing. The sound options are “Meow” or any recorded sound.

                To stop all sounds being played on all Sprites, use  stop all sounds  block.

                 clear sound effects   block clears all existing sound effects.

            Events Blocks


            An event is a happening which occurs due to some other things that happened
            before it. So, Events block actually control how the blocks in a script, will start to
            run, if a particular action is done. Events blocks control events and the starting of
            scripts. They are yellow in colour.

                 when   clicked   block activates the script when the  green

               flag or Go button is clicked.

                 when space  key pressed   block  activates  the  script  when  the
               chosen key is pressed. You can choose from the given keys
               or you can choose the option any.

                 when this sprite clicked   block activates the script when you click the sprite.


            Control Blocks

            They have looping blocks which are used when the same blocks have to be repeated
            for a number of times. They are orange in colour. The most commonly used control
            blocks are:

                 The wait block pauses the running of the script for the number of
                                                                                                wait 1  seconds
               seconds given in the block. You can use this block when two move
               or speak blocks are coming one after the other.

                 The repeat block repeats a set of blocks for a given number of                    repeat   10
               times. This block is also used to draw shapes where we have to
               give the same blocks again and again for a number of times.

                 The forever block keeps on repeating a set of blocks till the stop                forever
               button is clicked. This block is similar to repeat block and expands

               automatically to accommodate the blocks you snap inside it.

                SETTING THE SPRITE POSITION


            The stage is divided into different values of x and y. Each dot on the stage is made
            up of both x and y values. The value of x gives the horizontal (left to right) location
            of the Sprite. The value of y gives the vertical (top to bottom) location of the
            Sprite. The centre of the stage has x and y values as 0.


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