Page 84 - TP-Play_V-2.0_Book-5
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Step 2 Insert a sprite, Penguin2 on the stage. Delete the cat sprite.
Step 3 Add a new backdrop to the stage, Arctic.
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1 2 5
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Step 4 Now drag the ask block to the script area. Click on the block. A speech
bubble appears above the penguin with the text, “What’s your name?”.
You will also see an input box on the stage with a blinking cursor. Type
your name. It will appear in the input box. Click on the tick button or press
the Enter key. You will notice that the input box waits for your input.
Also, when you type the name and press Enter key, the name disappears.
Step 5 To display the typed name also, click on the check box before the answer
block. The answer appears on the stage.
You can also place the answer block in the say block. It say answer for 4 seconds
will look something like this.
Snap this block to the ask block. Now click and
see what happens. Penguin speaks the name
for the given number of seconds.
You can change the question in the ask block
to any question of your choice. Click on the
text box and type the question.
VARIABLES
A program is a group of commands and instructions that tell the computer to
carry out a task. In scratch, a program is called a Script. A Script is made up of a
number of blocks. So, the blocks are the commands or instructions that we give to
the sprite to perform a task.
All the numbers, text, date or pictures that we use in a program are called data.
We store this data in the computer memory so that we can get information from
it later.
84 Play (Ver. 2.0)-V

