Page 32 - Trackpad_V1_Book 7_Flipbook
P. 32
CREATING A SYMBOL
To create a symbol, follow the given steps:
2 Select the object by using the Selection tool.
4 Type the name 6 Click
1 Create of your symbol. OK button.
an object on
the Stage.
3 Right-click on the selected object 5 Select Graphic by clicking
and select Convert to Symbol option. on the Type drop-down arrow.
INSERTING AN INSTANCE
An instance is a copy of the original symbol. To insert an instance, follow the given steps:
2 Click on the Library tab.
4 Click and drag
the symbol to the
Stage.
1 Select the layer 3 Select the
where you want to symbol name.
insert the instance.
Tick ( ) if you know this.
▶ A mask layer hides the layers linked to it.
▶ A symbol is an object in Animate which is stored in the library.
30 Trackpad (Version 1.0)-VII

