Page 32 - Trackpad_V1_Book 7_Flipbook
P. 32

CREATING A SYMBOL
                  To create a symbol, follow the given steps:


                                      2  Select the object by using the Selection tool.








                                                                                    4  Type the name      6  Click
                    1  Create                                                       of your symbol.       OK button.
                   an object on
                   the Stage.










                             3  Right-click on the selected object                  5  Select Graphic by clicking
                            and select Convert to Symbol option.                    on the Type drop-down arrow.


                  INSERTING AN INSTANCE

                  An instance is a copy of the original symbol. To insert an instance, follow the given steps:


                                                                                   2  Click on the Library tab.







                             4  Click and drag
                            the symbol to the
                            Stage.


                             1  Select the layer                                       3  Select the
                            where you want to                                         symbol name.
                            insert the instance.







                       Tick ( ) if you know this.
                       ▶    A mask layer hides the layers linked to it.

                       ▶   A symbol is an object in Animate which is stored in the library.







                   30   Trackpad (Version 1.0)-VII
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